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<title>donli1989's CGPortoflio Blog</title>
<link>http://donli1989.cgsociety.org/blog/</link>
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<ttl>120</ttl>
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	<title>Aug.30: Update on Texture </title>
	<link>http://donli1989.cgsociety.org/blog/2985</link>
	<description><![CDATA[<img src="http://i19.tinypic.com/61ogtgg.jpg" border="0" alt="" /><br />
Here's my 3rd post on my WIP of Monkey King, Su, Wukong. I just applied three simple texture maps on the mesh: color, bump and specular. All of them are created in Maya by using create photoshop shading network command. I then painted the maps in PhotoShop. I could use DeepPaint, but for this particular model, I just used PhotoShop. Thank you for looking, your critic and common are more than welcome!]]>
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	<pubDate>Fri, 31 Aug 2007 05:05:02 +0000</pubDate>
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