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Hailong Dong
donli1989
Modeling, Texture mapping, animation



Location:
West Covina, USA

Language(s):
English

Member Since:
March 2005

Last Updated:
15 September 2009

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August 31, 2007. 05:05
Aug.30: Update on Texture

Here's my 3rd post on my WIP of Monkey King, Su, Wukong. I just applied three simple texture maps on the mesh: color, bump and specular. All of them are created in Maya by using create photoshop shading network command. I then painted the maps in PhotoShop. I could use DeepPaint, but for this particular model, I just used PhotoShop. Thank you for looking, your critic and common are more than welcome!