
Here's my 3rd post on my WIP of Monkey King, Su, Wukong. I just applied three simple texture maps on the mesh: color, bump and specular. All of them are created in Maya by using create photoshop shading network command. I then painted the maps in PhotoShop. I could use DeepPaint, but for this particular model, I just used PhotoShop. Thank you for looking, your critic and common are more than welcome!
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